About Me

My name is Channing Eggers and I am game programmer. Mainly being a Generalist with experience in Gameplay, Tools, AI, and Engine Programming. I have studied International Game Architecture and Design (IGAD/CMGT) at Breda University of Applied Sciences (Former NHTV Breda) in The Netherlands, where I had worked on several multidisciplinary game projects. Having completed my studies and an internship, I am now looking for new opppurtunities in the gaming industry.

I love learning various new things and have always been in passionate about playing games, but more importantly, creating them as well from a young age.

Find my CV here


Outside of game development, I like to read books, practice some astrophotography, learn new things, cooking & baking, watching & reading about scientific topics, and playing games from N64, Switch, PC, and more.


Programming Languages

  • C++ | C++
  • C# | C#

Human Languages

  • Dutch Flag | Dutch (Native)
  • British Flag | English (Fluent)

Software Experience


  • Visual Studio | Visual Studio (Code)
  • Doxygen | Doxygen

Game Engines

  • Unreal Engine 4 | Unreal Engine 4
  • Snowdrop | Snowdrop Engine
  • Unity3D | Unity3D
  • GameMaker 1.4 | GameMaker 1.4

Source Control

  • Perforce | Perforce
  • Git | Git


  • Jira Scrum | Jira
  • Trello | Trello