About Me
My name is Channing Eggers and I am game programmer. Mainly being a Generalist with experience in Gameplay, Tools, AI, and Engine Programming. I have studied International Game Architecture and Design (IGAD/CMGT) at Breda University of Applied Sciences (Former NHTV Breda) in The Netherlands, where I had worked on several multidisciplinary game projects. Having completed my studies and an internship, I am now looking for new opppurtunities in the gaming industry.
I love learning various new things and have always been in passionate about playing games, but more importantly, creating them as well from a young age.
Hobbies
Outside of game development, I like to read books, practice some astrophotography, learn new things, cooking & baking, watching & reading about scientific topics, and playing games from N64, Switch, PC, and more.
Skills
Programming Languages
| C++
| C#
Human Languages
| Dutch (Native)
| English (Fluent)
Software Experience
Technical
| Visual Studio (Code)
| Doxygen
Game Engines
| Unreal Engine 4
| Snowdrop Engine
| Unity3D
| GameMaker 1.4
Source Control
| Perforce
| Git
Management
| Jira
| Trello