Channing Eggers

A game developer based in The Netherlands with a focus on Gameplay & AI/NPC Programming
who aims to help make fun and creative video games for people to enjoy.

Dutch
Dutch [Native]
English
English [Fluent]
C++
C++
Unreal Engine
Unreal Engine
Godot Engine
Godot Engine
Snowdrop Engine
Snowdrop Engine
Perforce & Swarm
Perforce & Swarm
Git
Git
Jira
Jira
Scrum
Scrum
Kanban
Kanban
Showcase banner of Captain Starshot

Captain Starshot

Captain Starshot’ was a year-long student team project made during my 3rd school year. The game is a Roguelike Top-Down Shooter with Procedural Generation featuring space exploration and ship boarding. It is heavily inspired by old Pulp Science Fiction comics from the 1920s-1940s.

IGArt Framework

IGArt Framework

The ‘IGArt Framework’ is a custom multi-platform C++ technology made from scratch within 16 weeks by a team of 7-9 programmers. It is heavily inspired by the ‘UbiArt Framework’ and was designed to create (simple) 2D Platforming games. It works on the PS Vita and Windows platforms.